Wednesday, June 4, 2014
Thursday, May 29, 2014
Guildwars 2: Living story session 2
Starts the 1st of July, I know what I will be playing, Elite Dangerous =P and this as I am quite invested in Guildwars 2 now.
While this could be a zone portal anywhere it looks like the rumors about the Maguuma jungle are correct and the only NPC type missing from the band of heros is a Sylvari
While this could be a zone portal anywhere it looks like the rumors about the Maguuma jungle are correct and the only NPC type missing from the band of heros is a Sylvari
Saturday, May 24, 2014
Saturday, May 17, 2014
Star Citizen Arena Dog Module Commander Fighter on the 29th
Maybe,
https://robertsspaceindustries.com/comm-link/transmission/13883-Arena-Commander-Weekly-Report-May-12-16
I don't know, does seem like they are trying to beat Elite. Just the difference is this is the first game play piece of code from RSI where Elite has released 4 alpha builds.
What I am trying to say is I don't have my hopes up that they will release the Arena Commander game on time.
Not that I am worried, I'll be playing Elite instead, unless, it gets delayed as well !
https://robertsspaceindustries.com/comm-link/transmission/13883-Arena-Commander-Weekly-Report-May-12-16
I don't know, does seem like they are trying to beat Elite. Just the difference is this is the first game play piece of code from RSI where Elite has released 4 alpha builds.
What I am trying to say is I don't have my hopes up that they will release the Arena Commander game on time.
Not that I am worried, I'll be playing Elite instead, unless, it gets delayed as well !
Friday, May 16, 2014
Elite Dangerous - Alpha 4.0
I would have raced out and brought Elite after seeing this if not for one thing. I already brought it a few days ago =P
Being in the beta phase, I don't get to do any of this until the 30th
Friday, May 9, 2014
Unreal Tournament 2014 Announced
From epic:
So this makes me a potential Dev for UT2k14 as I have devopler access to the UE4 source code. The question I am asking myself is what could i provide to be included with the game.Here’s the plan:
So what’s the catch?
- We’ve created a small team of UT veterans that are beginning work on the project starting today.
- From the very first line of code, the very first art created and design decision made, development will happen in the open, as a collaboration between Epic, UT fans and UE4 developers. We’ll be using forums for discussion, and Twitch streams for regular updates.
- If you are a fan and you want to participate, create a free account and join the forum discussion.
- All code and content will be available live to UE4 developers on GitHub.
- The game will be true to its roots as a competitive FPS.
- Development will be focused on Windows, Mac and Linux.
- It will take many months until the game is playable by gamers. This is real development from scratch.
- When the game is playable, it will be free. Not free to play, just free.
- We’ll eventually create a marketplace where developers, modders, artists and gamers can give away, buy and sell mods and content. Earnings from the marketplace will be split between the mod/content developer, and Epic. That’s how we plan to pay for the game.
Monday, May 5, 2014
Jedi Academy ?
May the 4th turned out better than I expected. I am surprised at how the server has been used most of the day.
I am now pondering in also setting up a Jedi Academy server as well.
Minecraft and Starbound are in idle mode also Forge offline while I redesgin the entire network engine so I have plenty of resources left to run more. If they stay used, I'll keep them running.
I am now pondering in also setting up a Jedi Academy server as well.
Minecraft and Starbound are in idle mode also Forge offline while I redesgin the entire network engine so I have plenty of resources left to run more. If they stay used, I'll keep them running.
Labels:
Jedi Academy,
Jedi Knight 2,
May the 4th,
server,
Yamama Server
Subscribe to:
Posts (Atom)