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Friday, October 28, 2011

Minecraft 1.9 PR 5 Released

Change list:
  • Block of iron texture is changed.
  • You now have mushroom biome grass in your creative inventory.
  • Fence Posts no longer connect to leaves.
  • More achievements.
  • Annoying Stair glitch fixed. Confirmed by redditor meesebyte.
  • Option to disable clouds in menu.
  • F6 = smooth walking It seems to allow you to fly straight but not up or down (works on survival). It acts as a noclip, lets you go through blocks deals you damage... Your Y co-ordinate doesn't change.
  • F9 Adds a fixed camera angle. ( You can move this with I, J, K, and L)
  • Passive squid animation is now vertical. (Credit to B1ueStarfish for finding this)
  • Lily pads are no longer gray in inventory, have a tool tip.
  • In creative mode hostile mobs no longer attack you unless provoked, except for ghasts and spiders. Note Enemies from spawners are still hostile. (Thanks theriverotter)
  • Melon slice drops are back to normal! (Thanks dg200)
  • Pressing "N" "M" "Y" "U" "O" and "H" changes depth of field and angles of camera. (Thanks Pupetteer)
  • You receive a warning when changing render distance to far.
  • Items retain their enchantments if chest is destroyed.
  • You can now look around without a mouse using: I, J, K, and L.
  • Slimes not restricted to y0-16 anymore.
  • Game Crashing piston glitch fixed.
  • Player bow drawback animation improved.
  • Silk touch does not work on spawners.
  • Instant Heal splash potions damage zombies.
  • Vertical Water physics are different. (Not sure if bug or otherwise)
  • Cool Enderdragon Death Animation.
  • Snow Golums visible!
  • Longer reach for mining as well as attacking.

Wednesday, October 26, 2011

Skyrim System Specs

The final system requirements for Skyrim are out:

Recommended Specs

    Windows 7/Vista/XP PC (32 or 64 bit)
    Processor: Quad-core Intel or AMD CPU
    4GB System RAM
    6GB free HDD space
    DirectX 9.0c compatible NVIDIA or AMD ATI video card with 1GB of RAM (Nvidia GeForce
    GTX 260 or higher; ATI Radeon 4890 or higher).
    DirectX compatible sound card
    Internet access for Steam activation

Minimum Specs

    Windows 7/Vista/XP PC (32 or 64 bit)
    Processor: Dual Core 2.0GHz or equivalent processor
    2GB System RAM
    6GB free HDD Space
    Direct X 9.0c compliant video card with 512 MB of RAM
    DirectX compatible sound card
    Internet access for Steam activation

Kind of on the low side really. I upgraded my PC for Skyrim and my old PC would have fitted into Reccomened Specs with ease. This is no Witcher 2.

The other interesting fact is that the game is only 6GB install. I hope this means no pre-rendered videos. Oblivion had a intro video and thats all I remeber. The Witcher 2 is 15gb with 3gb being set aside for pre-rendered video. Oblivion was 3gb I think, maybe 2.5. A better comparsion would be fallout New Vegas which is 6.9gb with 336mb of video.

Etherway, its good because it means it does run on older machines but you can see how the consoles has held back the title from what it could be. Good thing PC has mods and hopefully the limits in the game can be extended on by the fans like they did with Oblivion.

Not long now.

Monday, October 24, 2011

My thoughts on Blizzcon

So Blizzcon is now over and my impressions on this year is that it was a billion times better than last year.

First off they had something to talk about. Last year they only had Diablo 3 which is really hard to be interested in when its was still a year away.

First off the news that Heart of the Swarm is going to be a expansion not a stand alone game has me interested. It is going to be shorter than Wings of Liberty but this feels better than buying the same game 3 times.

Diablo 3 was kind of the same as last year. The real money trade auction house is interesting that they are letting people cash out for real money on items. I would be super worried about this if it was going to effect my game but the way I see it is I have no interest in the auction house or letting any randoms into my games so as far as I am concern it doesn't exist.

Now onto the big one.

Mists of Pandera for Warcraft.

I personally think this expansion is what the game needs. They are finally taking the game sideways. If you plotted out warcrafts expansions you would see this stead climb towards a even greater evil.

WoW:
Deathwings Children -> Slithid -> Naxx

Burning Crusade:
Illidans groupies -> Kil'jaeden

Wrath of the Lich King:
Lich King

Cataclysm:
Deathwing

After that there isn't much left. Pandera lets us go back and just be ourselves in a new land. There is no looming evil. I am hoping that theres no Titan instances or lore in this expansion.

Titans feel like midichlorians, something added that just doesn't fit. They are almost as bad as troll instances with the way they pop up in game. They come off as technology in a world of fantasy. They need to be forgotten about, much like the Naru. 

The other features which sound good is the new Talent system. Putting points into things has become a bit redundant and blizzard have seen this and so removed the point system all together. Now you just select 1 of 3 skills every 15 levels. I am not sure if this is going to make leveling feel a bit stale, nothings worse at the moment when you level and you don't get a talent or a skill.

PVP is a big push with many new game modes and a hint at Warcraft Dota. WoW Dota would be such a huge thing to the point where blizzard could sell it as a separate game. I have a feeling WoW dota will be something that gets pushed to the side lines.

Tech wise the engine upgrades look good. Blizzard are adding SSOA, does make me laugh when they hype it up but it is something very easy to add to a game.  They are toying with IK animation shown in the Pandera belts. They sway more dynamically than a canned animation. Full IK would be nice they could even add ragdoll system to the game if they did that.

The texture painting tools they showed in the editor blew me away, to the point where I am thinking of how to add this sort of thing to my game. Unity might already have something like this with Substance.

The Pokemon system, well I am holding judgement on that for now.

PvE Scenarios, I still don't really know what they are. When they talked about them it jumped all over the place.

Outdoor missions which are public quest for 2 - 3 people in a instance where you do battlegrounds against mobs ?

What they showed was something that looked very much like rifts system for rifts. A 3 stage event where you do x number of tasks. Unlike rift theses aren't all about the same thing.

Challenge mode Dungeons, 45 min barren run with leader boards and no loot. Still that was the barren run in a nutshell. Its a interesting concept, they are making them imposable to out gear which is also nice. The rewards is armor with no stats which you can transmog. Not sure how popular this is going to be but its something else to do that's not raids.

The Pandera And Monk Class. they look cool. The opportunity here is huge for gear styles and something really different. The fact that they start neutral and then join sides is perfect. I was really worried pre-blizzcon con that someone would end up with the boobie race ( the debate is still out on that for Cataclysm ). I shouldn't roll a monk as the RSI OOS will be insane. They don't have auto attack so you must do a action every move. They want a street fighter feel, so they should make high kick/punch low kick/punch skills.

Wrapping up, I feel that this expansion is what Warcraft needed. Its a holiday from itself to explore something different and I will be looking forward to its release which is set for some time next year.

Here is the updated Bingo Card. I was reluctant to cross off public quests and I left duo dungeons uncrossed as they really need to lock down what a PvE Scenario is.


Saturday, October 22, 2011

Live from Blizzcon, It is:

Mists of Pandera

  • New Playable Race -- Pandaren: Adventure through Azeroth as World of Warcraft's first neutral race and decide whether to side with the Alliance or the Horde.
  • New Playable Class -- Monk: Unlock the secrets of pandaren martial arts and do battle as a damage dealer, healer, or tank.
  • Level Cap Increased to 90:Learn potent new spells and abilities while exploring uncharted zones and taking on challenging new content.
  • New Zones:Explore the lush Jade Forest, treacherous Kun-Lai Summit, and other exotic areas of Pandaria designed for high-level characters, and uncover the mystery of the Wandering Isle.
  • Scenarios: Join up with some friends to achieve a common goal, such as mounting a defense against invading monsters, in a flexible new type of PvE challenge.
  • Dungeon “Challenge” Modes: Master the ultimate five-player time trial to earn prestige rewards in a new dungeon mode that will put your resolve and coordination to the test.
  • Pet Battles: Challenge other players’ companion pets with your own collection in a new tactical mini-game, and find out who's king or queen of the pint-sized battlefield.
  • New Talent System: Customize your character to suit your play style with the newly overhauled and improved talent system.

Other news, if you subscrib to Warcraft for a year, you get Diablo 3 Free ( while subsciption to Warcraft contunes )

You also get Tyreals Sparkle horse.

Updates:

Metzen announces that both Alliance and Horde can be Panda's
During the Opening, they say they are bring the War back to Warcraft.
Loads of talk about Red Vs Blue

Thursday, October 20, 2011

Hmmm

Blizzcon Goodie bag gift card. Guess there is something going down. Ether that or we are getting Creepers for Starcraft 2.

Wednesday, October 19, 2011

Spot the upgrades


Aion Player Houseing is finally coming

Much like the long delayed Walking on Stations for EvE, Aion has been dangling play housing around for a long time.

Unlike EvE, it looks as though they have been working hard on the system.

From what I can gather in the screenshots, You have a choice of prefabed design of the outside of the house, Can full colour it as your choose and then layout the furniture inside. Placing and rotating it where ever you wish. There is none of this Hookpoint crap that alot of mmo's do.

While I am not sure I don't think this has hit the Korean servers yet. If it hasn't there could be a LONG wait for it to hit the US version.

As for the vision trailer they showed a while back, I am giving them a B+, for once it wasn't full of wind. They have added the enhanced graphics and features shown. To bad the games a subscription wrapped around a cash shop.

Wednesday, October 12, 2011

Minecraft switching to weekly updates

Until its launch some time next month.

Not sure if this is a good thing or a bad thing. Its good as we will get new features, new bug fixes every week.

The bad news is we will get new bugs and texture mods will get out of date faster.

Sunday, October 9, 2011

Blizzcon Expansion Bingo

Tyranni and myself did a bit of brain storming over what might be appearing if there is a new expansion at blizzcon.


Whats up Blizzards Sleeve ?

I think I ask myself this ever year and I am disappointed as each Blizzcon comes and goes with nothing really new.

The schedule for Blizzcon 2011 has been released and on close inspection things seem dull but its this dullness which has me interested.

Why would you put World of Warcraft Preview on the Main Stage just after the opening if there is nothing to preview. The entire schedule is full of nondescript World of Warcraft refences.

Pandera's in the mist ?
Wouldn't it be awesome if they got sigourney weaver to announce that.

Saturday, October 8, 2011

Space Marine Exterminatus

 


October 25th 2011
Doesn't include my little inquisitor pony

Ender Realm

Just when I thought enders couldn't get more scary:


And wait, is that a dragon ?

Raging about Rage

This could be a coincidence but it seems like Rage has Bethesda's crack team of voice actors. That is  that one guy. This makes the voice reactions hard to work out, is it one guy in a room or five.

"Move up, here he comes, take cover " etc then when you burst into a room you find 1 guy hiding behind a box.

Friday, October 7, 2011

Minecraft 1.9 Pre Release 3

New featuers include:
  • Enchanting Table
  • Eye of Ender
  • Brewing Stand
  • Cauldron Icon
  • Crystal Block (will investigate)
  • Golden Apples' tool-tip appears pink - the apple itself has a shine effect
  • Baby animals
And 'wierd black stuff'

http://www.minecraftforum.net/news/257-19-pre-release-3-is-ready-to-test/

Wednesday, October 5, 2011

Blues on Diablo 3 beta

Just a quick link:

http://www.bluesnews.com/a/2534/diablo-iii-beta-preview

Brings up some interesting points and worth reading.

Rage ships, people raging

I have a bad feeling about this. I only ordered Rage because it was ID Software, the company responsible for me ditching my Amiga 500 and getting a 486SX-33.

Reports are coming in that the game is very consoltitis and runs poorly on the PC.

I'll be getting the game tomorrow as I opted for the boxed release its currently out on steam ( 3 DVD's is too much for me to download from steam during Blizzcon Month ).

I am not sure what I am expecting, people raged about Doom 3 and I enjoyed that quite a lot.

Tuesday, October 4, 2011

Minecraft - Gnometopia server map images

Yesterday I got Darth to send me the world files from his server so i could make a googlemaps style map out of it. The only issue is that Tectonicus the map rendering program created 3gb of data. So here are some screenshots while I adjust zoom levels to make the map smaller.


Monday, October 3, 2011

The saints row characters sing Take On Me


This is all of the six chooseable voices for the game singing take on me. Makes me wonder if in coop you get duets.