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Friday, May 4, 2012

Elder Scrolls Online

Developed by the team at Zenimax Online Studios, The Elder Scrolls Online merges the unmatched exploration of rich worlds that the franchise is known for with the scale and social aspects of a massively multiplayer online role-playing game. Players will discover an entirely new chapter of Elder Scrolls history in this ambitious world, set a millennium before the events of Skyrim as the daedric prince Molag Bal tries to pull all of Tamriel into his demonic realm.

"It will be extremely rewarding finally to unveil what we have been developing the last several years," said game director and MMO veteran Matt Firor, whose previous work includes Mythic's well-received Dark Age of Camelot. "The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise."

An in-depth look at everything from solo questing to public dungeons awaits in our enormous June cover story – as well as a peek at the player-driven PvP conflict that pits the three player factions against each other in open-world warfare over the province of Cyrodiil and the Emperor's throne itself.

Saturday, April 28, 2012

Mount & Blade: Warband patch

Mount & Blade: Warband patched today including new updates to the Napoleonic Wars DLC:

1.152 Changelog:

Common:
- Bugs related with sounds and music have been fixed. Disable music option now works correctly.
- Muskets sticking to left hand after reloading bug has been fixed.

Single player:
- Several dialog text fixes.
- Lords now defect even faster when their faction has no centers left.
- Minor fix on faction AI.

Multiplayer:
- Trees with bad physics that caused missiles to pass through them have been fixed.
- Switching module without closing the application now works.

UPDATE: More Napoleonic wars patch details in rest of the post:

Wednesday, April 25, 2012

Guildwars 2 server details

I am not too keen on how this works. Locked to a server, costs you gems ( money ) to transfer and its all or nothing:

http://www.arena.net/blog/choosing-and-transferring-worlds-in-guild-wars-2

I was hoping they would just avoid stand alone servers and opt for region realms. So then I don't have to bother with queues, dead realms / over populated realms and just being trapped.

Having been screwed over TWICE now with Rift making ' trial ' servers forcing me to loose my characters names TWICE. It makes me think I should wait a month or two until after the release hype and see what the servers are like before jumping in headlong.

Sunday, April 8, 2012

TotalBiscuit explains Grimrock


I had to stop watching it because it looks far too good and I don't want to be spoiled but this video will hopefully show why I can't wait for this game.

Friday, April 6, 2012

Fallout 1: Free on GOG 48 hours only

http://www.gog.com/en/gamecard/fallout

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

The Masters of Story Telling

Welcome to story 2.0, where you can ship now and patch later. 
BioWare, a Label of Electronic Arts Inc. announced Mass Effect™ 3: Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes. Coming this summer, the Mass Effect 3: Extended Cut will be available for download on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC for no extra charge*.

“We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.” “We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team,” said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label. “Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.”

Casey Hudson, Executive Producer of the Mass Effect series added, “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.”
Lol, extended ending, does it unfade from black and your crew 'dance crazy' for 2 mins.

Friday, March 30, 2012

Warhammer 40k MMO canned

But will instead be a singleplayer game with multiplayer compoants.

I am accually excited about this prospect. Will this be a full Warhammer 40k singleplayer RPG ?

I really hope so.

Sadly this does mean some people have lost there jobs over at THQ and Relic.